Risk and Reward

Some games include situations where players can “press their luck” in optional actions where the danger of a risk must be weighed against the chance of reward.

For example, in Beowulf: The Legend, players may elect to take a “Risk”, with success yielding cards and failure weakens player’s ultimate chance of victory.

(From Wikipedia)

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s




%d bloggers like this: