Interactive Cut-Scenes

If you’re going to be stuck in cut-scenes telling part of the story, you may as well make them interactive. And I’m not talking about hiding unimplemented game-play behind a Quick Time Event – I’m talking about looking down Eva’s top in Metal Gear Solid 3, or completely changing the outcome of the final cut scene in Soul Calibur.

Idea from: Soul Calibur.

(Source: GameSetWatch)

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