Breaking the Fourth Wall

Whether it was showing you the Game Over screen prematurely, or telling you that you’ve been playing long enough, there’s not enough games that break the fourth wall and talk to you the player, as opposed to the character you’re playing. Or for that matter, deceive gamers about which character they’ll end up playing.

Idea from: Metal Gear Solid 2.
Who raved about it: Tim Rogers in “dreaming in an empty room”

(Source: GameSetWatch)

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